Library

Questions brands ask us

Straight answers from our own work, with the numbers. One question per page.

Attitudes to gaming and learning

Children and AI

The devices children own, and what they use them for

View theme (2)

Children’s TV and broadcaster audiences

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Children’s wellbeing health education products

Faith communities on Roblox

Fortnite and cross platform

Kids apps games and virtual worlds

Building original branded games on Roblox

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Research with children, teens and families

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Roblox audience data and media planning

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Roblox brand communities

Roblox concerts, music events and experiential brand storytelling

Multi-game brand integrations

Roblox platform economics and market intelligence

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Turning Roblox players into real-world customers

Sport fan engagement

How teenagers use the five big social platforms

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Virtual apparel and avatar commerce

View theme (2)

YouTube Playables catalogue

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